Talents is a Gasp designed by Groov of Groov Games used in Critterforce 5 that emphasizes unique character mechanics and advancement. This Gasp makes characters just a little bit stronger by giving them small passive effects, or a larger once-a-session ability.

<iframe src="https://itch.io/embed/1535524" width="100%" height="167" frameborder="0" title="Gasps: Talents on itch.io"></iframe>

## Rule

Once at character creation and after story milestones, players may choose or create their own Talent to represent a slight edge the character has. Each Talent may be used once a session unless it says otherwise. Most will use one of the following templates:

**When you use your stunt, you can do something nearly superhuman or supernatural.**

*“When I use my stunt, I can summon a lightning storm.”*

*“When I use my stunt, I can reveal that an NPC was me all along!”*

**You gain a +2 bonus on a narrow use of an action. You can use this after a roll.**

*“I get a +2 bonus when using Bash to strike while hidden.”*

*“I get a +2 bonus when using Talk to gather information”*

**You gain a specific narrative freedom. These are usually passive and ongoing.**

*“I always know when someone is lying to me”*

*“If there’s ever a question of who acts first, it’s me.”*

**You gain a game specific bonus. Depending on the game, some of these may be passive and ongoing, while others are usable once as usual.**

*“I can hold an extra item in my backpack.”*

*“I can avoid the consequences of one roll when assisting someone else.”*

> ### Designer Notes
> 
> Talents, Masteries, Upgrades, or whatever you decide to call them will vary a lot from game to game, and there will always be players wanting to come up with their own. In your game, include 5 or 10 so your players understand the bounds of this Gasp in your game.

## Attribution

This game uses mechanics based off the Talents Gasp, designed by Groov of Groov Games.
